
HOW TO PLAY
01
Each one takes a dice first, whoever rolls the largest number starts to go first
02
Player A throw dice and if throws 6, then play B team push down 6 pops
03
And the other way round
04
The player who presses down THE ALL bubble LOSES the round. And the winner can push one middle big bubble which belongs the loser
05
The first player who push 3 big bubbles LOSE.
THE NUMBER
THE ADDITION
HOW TO PLAY
01
Each player roll a dice to determine who go first.
The bigger number goes first.
02
Player A rolls the dice, add numbers and pop the bubbles accordingly.
03
If you pop all the bubbles on your side, then you pop one large pop
04
Restart the game by putting all the bubbles back
05
Whoever put the 3 large bubbles wins.
HOW TO PLAY
01
Just use x1 Dice
Blue = Forward
Red = Stop
02
Play Rock Paper Scissor to decide who goes first
03
Roll dice, if it's a red number, the player is stopped, and can not play.
If it's a blue number, player press bubbles according to the blue number on the dice.
04
Player who finish pressing all the bubble on its side win the game and can press a big bubble.
05
Both players reset the bubbles to start the next round. Player who lost the previous game start rolling dice.
Winner is the one who win 3 games.
THE BLUE DICE
THE COMPARISON
HOW TO PLAY
01
Decide among the 4 players who will start.
Play Rock Paper Scissor or roll dices.
02
Player A throws x2 dices and press bubbles according to the largest number between the two dices.
For example: if dices give 3 and 5, the player will have to press 5 bubbles.
03
If the numbers on the thrown dices are identitical, it count as double. So if both dices gives a 4, then the player will press 4x2=8 bubbles.
04
The player who press all the bubble on his side wins.
He can press a big bubble to score a game victory.
05
Reset the bubbles on the DiceMat and play another round until a player scores 3 victories (3 big bubbles).
HOW TO PLAY
01
Blue Number: Addition
Red number: Substract
02
Roll dice to determine which player will start.
03
Rolls x2 dices
If Red > Blue: stop, don't pop bubble
If Red < Blue: substract red number from blue number
If x2 Red: stop
If x2 Blue: Add the blue number together
04
The player who finish pressing bubbles on his side wins and can press a big bubble to score victory.
05
Reset the bubbles on the DiceMat and play another round until a player scores 3 victories (3 big bubbles).
THE PLUS AND MINUS
THE MINE SWEEPER
HOW TO PLAY
01
Blue Number: Addition
Red number: Substract
02
Roll dice to determine which player will start.
03
Rolls x2 dices
If Red > Blue: stop, don't pop bubble
If Red < Blue: substract red number from blue number
If x2 Red: stop
If x2 Blue: Add the blue number together
04
The player who finish pressing bubbles on his side wins and can press a big bubble to score victory.
05
Reset the bubbles on the DiceMat and play another round until a player scores 3 victories (3 big bubbles).