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HOW TO PLAY

01

Each one takes a dice first, whoever rolls the largest number starts to go first

02

Player A throw dice and if throws 6, then play B team push down 6 pops

03

And the other way round

04

The player who presses down THE ALL bubble LOSES the round. And the winner can push one middle big bubble which belongs the loser

05

The first player who push 3 big bubbles LOSE.

THE NUMBER

THE ADDITION

HOW TO PLAY

01

Each player roll a dice to determine who go first.
The bigger number goes first.

02

Player A rolls the dice, add numbers and pop the bubbles accordingly.

03

If you pop all the bubbles on your side, then you pop one large pop

04

Restart the game by putting all the bubbles back

05

Whoever put the 3 large bubbles wins.

HOW TO PLAY

01

Just use x1 Dice
Blue = Forward
Red = Stop

02

Play Rock Paper Scissor to decide who goes first

03

Roll dice, if it's a red number, the player is stopped, and can not play.

If it's a blue number, player press bubbles according to the blue number on the dice.

04

Player who finish pressing all the bubble on its side win the game and can press a big bubble.

05

Both players reset the bubbles to start the next round. Player who lost the previous game start rolling dice.

Winner is the one who win 3 games.

THE BLUE DICE

THE COMPARISON

HOW TO PLAY

01

Decide among the 4 players who will start. 
Play Rock Paper Scissor or roll dices.

02

Player A throws x2 dices and press bubbles according to the largest number between the two dices.
For example: if dices give 3 and 5, the player will have to press 5 bubbles.

03

If the numbers on the thrown dices are identitical, it count as double. So if both dices gives a 4, then the player will press 4x2=8 bubbles.

04

The player who press all the bubble on his side wins.
He can press a big bubble to score a game victory.

05

Reset the bubbles on the DiceMat and play another round until a player scores 3 victories (3 big bubbles).

HOW TO PLAY

01

Blue Number: Addition
Red number: Substract

02

Roll dice to determine which player will start.

03

Rolls x2 dices
If Red > Blue: stop, don't pop bubble

If Red < Blue: substract red number from blue number

If x2 Red: stop

If x2 Blue: Add the blue number together

04

The player who finish pressing bubbles on his side wins and can press a big bubble to score victory.

05

Reset the bubbles on the DiceMat and play another round until a player scores 3 victories (3 big bubbles).

THE PLUS AND MINUS

THE MINE SWEEPER

HOW TO PLAY

01

Blue Number: Addition
Red number: Substract

02

Roll dice to determine which player will start.

03

Rolls x2 dices
If Red > Blue: stop, don't pop bubble

If Red < Blue: substract red number from blue number

If x2 Red: stop

If x2 Blue: Add the blue number together

04

The player who finish pressing bubbles on his side wins and can press a big bubble to score victory.

05

Reset the bubbles on the DiceMat and play another round until a player scores 3 victories (3 big bubbles).

HOW TO PLAY

01

Blue Number: Addition
Red number: Substract

02

Roll dice to determine which player will start.

03

Rolls x2 dices
If Red > Blue: stop, don't pop bubble

If Red < Blue: substract red number from blue number

If x2 Red: stop

If x2 Blue: Add the blue number together

04

The player who finish pressing bubbles on his side wins and can press a big bubble to score victory.

05

Reset the bubbles on the DiceMat and play another round until a player scores 3 victories (3 big bubbles).

THE MINE SWEEPER TEAM

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